Wednesday, June 27, 2012

From Sketch To Screen

Scrat from Ice Age: digital still, and character study
by Peter de Sève. ™ & ©Twentieth Century Fox Film Corporation.
All Rights Reserved.
Continuing on yesterday's theme of film development at Blue Sky Studios, one of the elements I contributed to the exhibition we had last year at the Norman Rockwell Museum was a short interview with illustrator Peter de Sève


I had originally interviewed the artist back in 2005 for an exhibition we had on the art of The New Yorker--de Sève has created several very well-executed cover illustrations for the venerable publication over the past decade. I traveled out to his studio in Brooklyn, New York, and had a chance to talk with him about his career and even film him doing a couple quick sketches (which was sort of mesmerizing). At that time, he had just started working with Blue Sky Studios on the development of characters for its Ice Age series, and it was interesting to learn how that all came about. Here is the clip that I edited from that footage and is included in the Ice Age to the Digital Age: The 3D Animation Art of Blue Sky Studios exhibition, which is set to open at the Katonah Museum of Art on September 16, 2012:


de Sève is also credited with much of the concept for the strange prehistoric rat creature, Scrat, who has featured in all of the movies. Personally, I have only really seen the first movie all the way through... the others I have only caught bits and pieces of... I mean, how much of Scrat getting beat up chasing after an acorn can you take? Well actually... Sarah's nephews seem rather excited about the new Ice Age: Continental Drift movie opening up on July 13th:


Related Links:


www.peterdeseve.com
www.iceagemovie.com

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